Showing posts with label Gadget News. Show all posts
Showing posts with label Gadget News. Show all posts

Windows Phone and BlackBerry struggle to attract developer

Posted by newbie Wednesday, April 27, 2011 0 comments

We're taking this with a grain of salt, since it applies only to users of the cross-platform Appcelerator Titanium development environment, but it appears that Windows Phone 7 is facing an increasinglyuphill battle for mobile mind-share. At this point it should go without saying that a platform lives and dies by its developers and, according to Appcelerator, they're growing less and less interested in creating apps for Microsoft's smartphone OS. Only 29-percent of devs responded to the company's quarterly survey that they were "very interested" in putting their wares on WP7, a fall of 7 points from last quarter and far less than market leaders Android and iOS. News is even worse for RIM, which saw a fall of 11-points in developer interest for BlackBerry, and now trails the folks from Redmond. Again, this survey is based only on the responses of 2,760 developers using a particular product, so we'd refrain from calling the results incontrovertible. Still, it reinforces something that even a casual observer could discern: BlackBerry and Windows Phone 7 have a tough row to hoe.


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Android OS Alternative: CyanogenMod 7.0 Released!

Posted by newbie Tuesday, April 12, 2011 0 comments

After over 4 months of work, many sleepless nights, and contributions from people all around the world, I am proud to release CyanogenMod 7.0 into the wild!

CM7 is based on the 2.3.3 (Gingerbread) release of Android from Google. We’ve added most of the great features from CM6 you know and love, and many new ones including support for several tablets. We are currently providing support for 30 devices! I continue to be amazed with this community and the dedication of everyone involved. It’s a neverending work-in-progress so if you find a problem, please let us know on our issue tracker. There are a few CM6 features that aren’t part of CM7 yet, but they are in the queue for 7.1 already.

The best way to install CM7 is to use ROM Manager. Detailed instructions for rooting your device can be found at our wiki. Manual downloads can be obtained from our mirror network (powered by TDRevolution). If you need help or support, head over to our forums where you’ll find thousands of other CM users, or you can join us in #cyanogenmod on irc.freenode.net.

If you are upgrading from CM6, we recommend performing a backup with something like Titanium Backup and doing a full wipe before installing CM7.

Check out the CHANGELOG to see a full list of credits and features, and please consider clicking the “donate” link below if you like our work.

Unleash your phone today with CyanogenMod 7!

Watch the action:



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EraThink EraPalm a mix of netbook portable gaming handheld

Posted by newbie Monday, April 11, 2011 0 comments

Today on the ongoing China Consumer Electronics Fair, EraThink Technologies company from Shanghai showed off a very interesting device, with a very unique look we’ve never seem before on a tablet PC. From the design, it looks just like a handheld game console, with a 5 inches display, and joysticks for playing games. It comes in side-slide form, and a QWERTY keyboard would appear after you slide out the display.


But from the specs it’s pretty much a mini netbook, equipped with an untold Intel Atom Z processor and 5-inches 800*480 capacitive touchscreen, with support to 1080p videos. It even gets a Ethernet port to allow wire Internet connect. It also gets HDMI, VGA, USB ports, and support 3G connectivity and GPS. No words about the price and time of availability.


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psx4droid 3.0 is out now for free, source code available

Posted by newbie Thursday, April 7, 2011 0 comments

psx4droid is a PS1 emulator based on PCSX ReARMed by Notaz written by well known developer ZodTTD. After kick off from Android market, ZodTTD released pssx4droid 3.0 for free and distribute the source code as requested by original author PCSX-ReARMed by Notaz. Here is what he say in his web:

I am currently unable to publish to Android Market.

In the meantime, I’m exploring 3rd party markets and I have decided to make psx4droid free, based it on the open source software PCSX-ReARMed by Notaz, and made it compliant.

You can download the psx4droid 3.0.0 APK installer package right here:

http://www.zodttd.com/downloads/psx4droid_v3.0.0.apk

Developers interested in seeing the source that drives psx4droid, libpsx, can be found here:

http://github.com/zodttd/libpsx

What’s new in psx4droid 3.0.0? Well it’s based on a different emulator, PCSX-ReARMed. It has a better dynarec (cpu emulation technique) and lands up being much faster in general. It’s using a software GPU for graphics rendering, though I have an OpenGL ES 1.1 GPU made. OpenGL ES 1.1 is hit or miss for this type of rendering on Android devices. Many of these high end devices have slow Adreno 100 GPUs. So soft GPU is the way to go for now, especially with some improvements to come.


psx4droid 3.0.0 should have great compatibility, better performance, though it may be a lil rough around the edges when it comes to the settings panel. If you notice a force close in it, it’s bound to be fixed coming up.

Note that all save states previous to 3.0.0 are no longer compatible. If you have quick saves, be sure to turn OFF quick load before running games in 3.0.0. You should save over the quick saves or delete them before turning back on quick load.

Wish I could put this up on Android Market. This will just have to due for now.

Thanks,

ZodTTD

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Anonymous attack: DOX attack on Sony employees personal data

Posted by newbie Wednesday, April 6, 2011 0 comments


The war on Sony by 'hacktivist' collective Anonymous has turned personal. For off-shoot group SonyRecon, successful DDOS (distributed denial of service) attacks on the PlayStation website and PlayStation Store were not enough, reports PlayStationLifestyle.

SonyRecon plans to take matters a step further and carry out 'Dox' attacks on Sony employees. Dox refers to stealing a person's identity - their name, telephone number, pictures, home address, email, IP, family details and so on - and maliciously using that information against them

SonyRecon provided examples of how the stolen information could be used. One example was sending STD postcards - e-postcards - to the target to tell them that one of their previous partners had a sexually transmitted disease.

SonyRecon is still a fledgling operation, but already claims to have brought down Kilpatrick Townsend & Stockton's website - the legal firm handling the George "Geohot" Hotz case.

Yesterday, Anonymous declared war on Sony for its "wholly unforgivable" legal pursuit of George "Geohot" Hotz - aka the man credited with jailbreaking PS3.

"Now you will experience the wrath of Anonymous. You saw a hornets nest, and stuck your penises in it. You must face the consequences of your actions, Anonymous style," a threat read.

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Anonymous attack: PlayStation websites, PSN suffer outage

Posted by newbie Tuesday, April 5, 2011 0 comments

Been having trouble with the PlayStation Network or any Sony website today? You're not alone. A widespread outage that started in Europe last night has now spread to North America, and none other than hacktivist group Anonymous is claiming responsibility for the attacks. As you can see above, however, Sony is singing a slightly different tune, and says simply that "sporadic maintenance" may cause PSN service to be interrupted throughout the day. Because, really, you can never do too much "sporadic" maintenance.

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Group of Hacktivist: Anonymous announce alleges attack on Sony

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A group of hackers known simply as Anonymous has claimed to be planning and perpetrating a series of hacking attacks on Sony in support of two of the hackers implicated in the PS3 jalibreaking furore.
Action, the group says, will be taken in response to the company's continued legal pursuit of George 'Geohot' Hotz and Alexander Egorenkov, or Graf_Chokolo.

Anonymous is a collection of hackers with an anti-corporate agenda and a track-record of successfully disruptive tactics. Previously, the group has claimed responsibility for denial of service (DOS) attacks on Mastercard and Amazon for their compliance with US government demands to stop doing business with Wikileaks.

You have victimised your customers merely for possessing and sharing information, and continue to target every person who seeks this information.


The group also claims to have brought down the website of the right wing fundamentalist Christian group the Westboro Baptist Church and infiltrated the email system of security firm HBGary.
A statement issued as a press release on the group's website announces the group's intentions to make Sony the next target.

"Congratulations, Sony," reads the announcement. "You have now received the undivided attention of Anonymous. Your recent legal action against our fellow hackers, GeoHot and Graf_Chokolo, has not only alarmed us, it has been deemed wholly unforgivable.
"You have abused the judicial system in an attempt to censor information on how your products work. You have victimised your customers merely for possessing and sharing information, and continue to target every person who seeks this information.

"In doing so, you have violated the privacy of thousands. This is the information they were willing to teach to the world for free. The very same information which you wish to suppress for the sake of corporate greed and the complete control of users."

As damning as the group's statement is, there also appears to be some unrest in its ranks in respect to the correct course of action. Last month, a splinter group claiming to be made up of former Anonymous members contacted Forbes and Gawker, calling themselves Backtrace Security.

That group claims that the current members of Anonymous have lost sight of the original mission statement for the group, being sidelined into 'hactivism' instead of playful mischief. As a result, Backtrace Security has threatened to release the details of several anonymous members.

The group also handed over logs from a private IRC channel known as #HQ which belongs to Anonymous, showing the group's plans to infiltrate HBGary as well as other evidence of criminal activities, information certain to be of interest to US authorities.

"The bastards are becoming arrogant sociopaths," Backtrace Security member A5h3r4 told Gawker. "Acting first, not thinking of the consequences. They're recruiting children. I am a pretty far left person - I believe in privacy and free expression, but Anonymous is a vigilante group now. A mob without conscience. And I worry they will radicalise even more. In short, I believe they're on their way to becoming a genuine threat."
Whether the group's efforts will have any bearing on the Sony case remains to be seen, but the platform holder is already heavily invested in the case, which Hotz is contesting. No public evidence of a successful attack on Sony has yet to come to light.

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Microsoft Protest Google Domination 90% of Internet

Posted by newbie Friday, April 1, 2011 0 comments

Microsoft to increase competition in the search engine with Google. The company, based in Redmond, United States (U.S.), it filed a formal complaint to the European Commission, claiming that Google has been blocking competition in the Internet search.

Presumably Microsoft's take the example in the case had ever happened to him. As is known, Microsoft itself has confronted the issue of monopoly of the browser market in Europe because membundling Internet Explorer with Windows OS.


In a note to analysts, this is the first time Microsoft, that in fact the target of action of anti-competition issues in the U.S. and Europe, filed a complaint about competition issues.

In the complaint file, as reported by Reuters and cited hot news technology, Microsoft claims Google has deliberately made ​​the competition unfair running search engine.

"Google controls more than 90 percent of Internet search advertising market in Europe. While the search engine Bing, struggling to make a breakthrough to get into Google's market share controlled by it," wrote Microsoft.

Currently, Google was in the process of investigation by the European Commission. Investigations carried out after the three companies, one of which Microsoft filed the complaint. No mention two other companies.

Responding to this, Google is not trying to argue with Microsoft's claims. However, this search engine giant indicated it was not too concerned with the complaint.

"We were not surprised Microsoft did it, because one of its subsidiaries is one who complained about this," Google spokesman.

"Our part is to continue to discuss this case with the European Commission and we will gladly explain to anyone how the workings of our business,"he concluded.

P/S: What's left that Google did not conquer? I think Google "Free Forum" type like blogger is good too for next target :)

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PlayStation One games out in Android Market for Xperia Play only

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Five PS One titles now available in the Android Market which is Syphon Filter, MediEvil, Cool Boarders 2, Destruction Derby, and Jumping Flash. Each is priced at £3.99 in the UK, with the first two games on the list also being available in five languages. Xperia Play is the only phone supported at this moment (R800i is its codename). that leave other Android user with one PSOne emulator to enjoy the titles in their phone. This might be the reason of the recent removal of PSX4Droid from Android Market. The games equal to $6.38 US each, cheap or expensive? Will you spend your money to re-buy your loving title?

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PSX4Droid removed from Android Market, because of Xperia Play launch?

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Poor ZoTTD. His masterpiece been pulled off from the Android Market without a full details from Google. Peoples start speculating it's because of the upcoming launch of Xperia Play which still in question that the second PSOne emulator FPSe still available in the market together with other console emulator such as gameboid etc. Here is some quotes from engadget regarding the matters. Please google, you should know that emulator is legal. No copyright being violate by emulator developer. It's their own code and their own hard work doing reverse engineering of the system. We all know reverse engineering is legal practice.

Uh oh, the day has finally come. We just gathered from Joystiq (and confirmed ourselves) that the renowned Android first-gen PlayStation emulator, PSX4Droid, has been pulled from the Market. The reason? Its author, ZodTTD, said Google informed him that it was a matter of "Content Policy violation," however the fact it's taken eight months for Google to take action suggests it might have a little something to do with the imminent launch of the Xperia Play, which will have its own mechanism to power the original PlayStation's games. Another mystery is that it looks like other emulators such as SNesoid (SNES), GameBoid (Game Boy) and, in particular, FPSe (PlayStation) appear to be safe for now, which might suggest that there are other reasons behind this removal; but still, the timing suggests otherwise. On the bright side, we can always rely on third-party app markets.

Update: Here's a super generic statement we just received from Google regarding this matter:

"We remove apps from Android Market that violate our policies."

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NVIDIA Next Gen GeForce Teaser - watch tech teaser video

Posted by newbie Wednesday, March 23, 2011 0 comments

Nvidia really know how to tease enthusiasm tech peoples. Calling their next generation GPU Card a high performance and powerful card inside a Top Secret Box. Ok, let's take a look at quick tease of the next generation flagship GeForce GPU from NVIDIA:

PS3 UserCheat (CHT dongle ) released - support PS3 AR cheat

Posted by newbie Tuesday, March 22, 2011 0 comments


PS3 usercheat(CHT dongle)is the latest product released by official PS3 break team.It is the first dongle which supports PS3 game roms and PS3 AR cheat perfectly,With PS3 usercheat, it is no necessary to buy the expensive genuine blu-ray game CD, you just need some free game roms.Because of its special effects, you are unbeaten in the games.

Features

1, support game rom without the genuine blu-ray game CD.
2, support AR cheat function, perfect effects include "infinite energy, the strongest equipment, never game over"
3, 100% upgradeable, Compatible with all PS3 models – Fat and Slim.
4, Onboard SLC NANDFLASH Memory of 128MB. 5, High speed 32 bit CPU processor clocked at 500MHz
6, fully updatable via USB on your Windows PC using a very simple and intuitive process.
7, A microSDHC slot is inbuilt which supports up to 32GB for future expansion.
8, regularly updated to provide our users with the latest features at no extra cost.
9, Simple step-by-step guide available on the site will show you how to use and install CHT dongle and our support team will assist you with any problems you may encounter along the way.
10, Easy-to-use software for backing up, managing, and playing games from external USB Hard Drive or the internal Hard Drive your PS3.
11, Playing games from HDD gives you loads of benefits, including faster loading times and reduced strain on the lens of the Bluray drive of your PS3.



PS3 usercheat FAQ

Q1:Is CHT dongle easy to install?
A1:Installs in seconds without the need of opening up your PS3.

Q2: How to use CHT dongle?
A2: When CHT Dongle working properly, dongle built-in program named "Code Manager" will guide you to start the game.

Q3: CHT dongle support upgrades?
A3:100% Upgradeable,Compatible with all PS3 models – Fat and Slim.

Q4: What is the warranty?
A4:PS3break is sold with 1 year warranty. All our resellers will take care of warranty issues.



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Nintendo 3DS: Engadget Comprehensive Review (video included)

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This is the review of American console of Nintendo DS. It's said that the US version has a slightly different hinge. The Japanese one was virtually silent and smooth but the US one is a bit more jarring and has a louder click with popping into place. Overall, it's the same.

Hardware

Owners of either a Nintendo DS Lite, DSi, or DS XL will feel right at home with the 3DS. It has the same clamshell design, a bit chubbier than the Lite but almost identically dimensioned compared to the DSi. It's something of a chunky, hefty thing, taking up an entire pocket but certainly not putting too much of a dent in a backpack. Flip it open (which curiously snaps into place with an audible click, unlike the Japanese version) and you're greeted with the second-biggest change here compared to Ninty's previous portable offerings: an analog thumb slider. Nintendo calls it either the Circle or Slide Pad and, regardless of which moniker you prefer, you'll find it to be quite comfortable.



It cossets your opposable digits with a subtle indentation and a tactile rubberized coating that ensures your all-important left thumbprint will not suffer damage whilst jet packing Pilot Wings. That, of course, can't be said about Sony's 30 grit analog sliders on the PSP. The 3DS slider is rather strongly sprung, but it moves with precision -- not to mention grace.

To make room the D-pad has been displaced, moved down about an inch and put at something of an uncomfortable position. This is of course most notable when you're playing an older DS game or a game like Super Street Figher IV: 3D Edition, which is better done sans-analogue. However, the slider pad can be used for the DS games too, naturally minus its pressure-sensitive ways.

You cannot, however, use the analog slider with older Game Boy or Game Boy Advance titles, simply because there's nowhere to put them. Like the DSi, the 3DS makes do without a bigger cartridge slot, and that's a shame, because Super Puzzle Fighter II still hasn't seen a DS release. We just can't make it through a flight of any substantial duration without choosing Dan and burying our enemies with red crystals.



The A, B, X, and Y buttons are in their familiar diamond pattern on the right, L and R up top where you'd expect them. Those two are a bit thin, but protrude enough that they fall to finger quite handily. Much more handily than the new Start, Select, and Home buttons, positioned beneath the (yes, still resistive) touchscreen. They look like capacitive numbers of the sort found on many a slabby smartphone these days, but despite being flush with the screen they do depress. They're all but impossible to find by feel, which is a little unfortunate, but you'll rarely be reaching for them in a panic. The stylus, too, is hard to find by touch, hidden on the back next to the cartridge slot

Up above them is the new three-inch touchscreen, resolution boosted to 320 x 240 -- a nice step up from the DSi's 256 x 192. But, of course, the real story is the non-touchy, non-feely screen up above that.

Glasses-free 3D at last

Inside the lid of the 3DS is the display that will bring all the gamers to the yard, the glasses-free, parallax-barrier 3D screen that we think is from Sharp, but nobody's confirming yet. It's 3.5-inches on the diagonal, containing an array of 800 x 240 pixels. That's quite high-res for a portable Nintendo system but, because of the way things work here, each eye has to have its own columns of pixels, meaning the effective resolution of 400 x 240. Still quite good, and an even bigger step up from the 256 x 192 displays on the DSi.

When displaying 2D content the image is bright and crisp, and while viewing angles are perhaps a bit disappointing (there's a sharp decrease in contrast after about 45 degrees) that's not really a problem here, because you'll be spending most of your time front-and-center. At least, you will be if you want to make use of the system's highly-tauted glasses-free 3D mode.

To make the most of this you have to hold the system at a point right around 12 inches from your face. It has to be almost perfectly flat relative to your eyes -- any deviation from there of more than a few degrees and the screen's built-in lenses that split one picture into two won't send the right photons into the right peepers.



The further away you hold the screen the harder your eyes have to work to put things together, which is where the little silver slider on the right comes in. This intensifies or reduces the 3D effect, basically shifting the two virtual cameras in the game further apart or closer together.

If you're the type of gamer who can't sit still while playing you'll find yourself reaching for this dial as often as the A or B buttons. The closer your face to the screen the higher you can raise that slider. But, move the system away with that slider too high and you're just asking for a headache as your brain tries to re-assemble two perspectives that are a little too far out of whack.

So, to get the maximum effect you have to hold the 3DS perfectly still, hold it close, and make sure the 3D dial isn't cranked too high. A pain? Yes, it is, but it quickly becomes second nature and, once you perfect it, it actually is worthwhile. The screen provides a very compelling effect and, while 3D adds absolutely nothing to the gameplay itself (you won't be peeking around corners or better-judging throws) it genuinely improves the perceived quality of the graphics in the system's games. Plus, it's pretty neat.

Battery life and DS compatibility

For the Japanese system we reviewed, battery life was our chief complaint. Sadly that continues with the US version. Again we're looking at somewhere between three and three and a half hours of 3D gaming bliss with WiFi turned on. Switch it off and you can add about another half-hour to that total. Enough for most commuter flights, but parents hoping to tackle I95 in its entirety with fully-occupied kids will want to invest in a car charger.


There are various theories out there that disabling the main screen's 3D mode results in greater battery life, but we didn't find that to be the case, so play with as many dimensions enabled as you like.

While 3DS games won't work in older DS consoles, a wee tab sticking out of the side ensures they won't fit, DS games most certainly do work here. And they work well enough, but we were surprised to find that load-times for these games is considerably slower than on a DS. Titles like Professor Layton and the Curious Village and Mario Kart DS hit the white Nintendo screen about two seconds on a DS Lite, yet took between eight and 10 seconds to get there on the 3DS.

That's certainly not the end of the world, though, and once you do get there we're happy to report you'll see greatly increased battery life when playing DS titles. We clocked about six hours with WiFi disabled, so nearly twice the longevity when playing dedicated 3DS titles -- but still about half what the DS Lite can manage.

Internal hardware



We don't have firm performance figures for the 3DS but it's clearly capable of better graphics processing than its predecessors. Obviously the original DS had no shortage of games rendered in 3D and, while the few 3DS we've seen thus far don't exactly make them look stone age by comparison, there's a definite step forward. Sadly, though, those 3D titles for the DS cannot make use of the display's trickery -- they'll all be flat.

The 3DS also features both an accelerometer and a gyroscope. This enables augmented reality games like Face Raiders and some other nifty options we'll discuss in just a moment, but it's hard to not question the practicality of such games on this platform. Remember, you have to hold the 3DS in just that perfect spot, and so if you're moving around at all it just doesn't work.

Stereo speakers still flank both sides of the top screen, and they seem to handle slightly more volume and do it slightly more capably than the speakers in the previous DS models. We're still not talking high-fidelity here, though. Storage is achieved onto an SD card that slots in the left side. 2GB is provided, plenty enough to start, but should you find yourself going crazy with downloadable titles you can get yourself an 8GB monster for about ten bucks these days. Ain't progress grand?

Cameras and amazing augmenting reality

The 3DS has not one, not two, but three cameras scattered about its unfortunately turquoise exterior and black-painted interior. Together they offer a combined resolution just short of one megapixel. But, since those pixels are spread across three VGA sensors each the pictures coming out of this thing are flat-out bad.

Lower-resolution sensors often take higher-quality pictures than their mega-megapixel successors, but that's not the case here. Light sensitivity is poor, colors look muted, and needless to say you won't be using the 3DS to capture your next globe-trotting adventure -- unless it's trip to Murky Pixeland.



That said, the pair of cameras on the lid do enable two interesting things. First is 3D picture taking, but the novelty of that will quickly wear off. Second, and rather more impressive, is the suite of augmented reality tricks. The system comes with six cards but not a single stick of bubblegum. Most of them let you look at boring 3D models of Mario, Samus, or other characters who must be counting the days to retirement at this point. But, it's the card with the unassuming "?" on it that'll really blow minds.

Whip that sucker out of your deck and the 3DS paints an amazing overlay on top of whatever table or surface you place it on. Then, a series of boxes appear to rise out of the ground, each one representing another fun AR title. Archery is probably the most involving, forcing you to move the 3DS around to find targets hidden behind obstructions that, like the targets themselves, aren't really there.

It's rather more intriguing than it sounds, so be sure to check out the video above if you can, but as genuinely impressive as that is these are little more than tech demos, games that will take you no more than a couple of minutes to best and get bored with. It remains to be seen whether other developers can pick up this tantalizing ball and really run with it or whether these demos will live on like Wii Sports: the first, simplest, and still the most fun game for the Wii. We're hoping that's not the case here, as we really want an AR strategy game that will let us cry havoc and let slip the dogs of war across our dining room table.

Games

* Face Raiders - For a game that's built into the 3DS, Face Raiders is surprisingly fun. You take a 3D picture of a friend's mug and it's layered over what can only be described as a disembodied head held aloft by a beanie. In an augmented-reality twist these heads are superimposed over whatever the cameras see, and as they hover about, winking and smiling at you, you're asked to shoot them. To aim you simply move the 3DS around, ensuring this is a game you won't be playing much of in public. It also ensures you won't be playing this game with the 3D effect turned on, but it is still good dumb fun.

* Lego Star Wars III: The Clone Wars - Yet another excellent Lego game set in the Star Wars universe, this one offering some 3D fun that doesn't add anything to the gameplay but does help to spice up the game's graphical flare. Perhaps the most purely enjoyable to play of all the launch titles, but the lack of multiplayer is a baffling disappointment.

* Madden NFL Football - It wouldn't be a console without a Madden game, but since this one comes about six months after Madden NFL 11 and, presumably, about six months before Madden NFL 12, it must make do without any annual designation. Still, it sports a full NFL license and all the teams, but mediocre graphics that don't make use of the 3DS's graphics performance nor, surprisingly, did it do much to tickle our 3D sense.

* Nintendogs + Cats: Toy Poodle and New Friends - It's another Nintendogs game, again with cats and this time focusing on mostly foofy little pooches, only a couple of breeds in here having any chance of standing up to that bossy Cocker Spaniel at the dog park. Nothing revolutionary in terms of gameplay, though the 3D effect does work quite well in the simple environments, a good sense of depth acheived with your little buddy romping off to fetch a ball or frisbee or potted plant.

* Pilotwings Resort - Probably the premier launch title for the 3DS and a proud, long-awaited return for the Pilotwings series. It is much like the games before, offering a suite challenges that start off easy and end up, well, challenging. The graphics are clean and the 3D effect reasonably good, but since most of the things you're looking at are rather far away there's honestly not that much immersion here provided by the fancy screen.

* Pro Evolution Soccer 2011 3D - Depending on your proclivity for European sporting distractions the latest installment in the long-running Winning Eleven series may not have even hit your radar. But, if you're looking for a good exhibition of the console's 3D effect, this is it. Something about the flat green grass and the players rendered atop it results in the cleanest, most eye-friendly visual pop of any of the titles we sampled. It's also, quite simply, a great game of footie.

* Ridge Racer 3D - Yet another entry in the storied sideways racing series. Little is new here, including recycled tracks, but polished graphics and visual effects make it a bit of a looker. It's not necessarily the best at exhibiting the system's 3D effects, however, something about the speed of the visuals forcing us to keep the 3D slider a little lower than usual.

* Steel Diver - The submarine genre is still sadly underutilized, though even more sadly Steel Diver doesn't do much of anything to fulfill that potential. It's a slow, plodding, side-view strategy game with unnecessarily clumsy touchscreen controls occasionally interrupted by fun but brainless turret sections. In these sections you must spin about as if you were looking through the periscope, which is great fun -- particularly for anyone watching you play. The 3D effect here is reasonably good, better than the game itself.

* Super Street Fighter IV: 3D Edition - Lots of fighters are collected, some of which you'll have long-since forgotten about since the endless SF releases of yore, and all rendered in 3D and presented in 3D too. The extra depth does serve to make the highly polished graphics look even better, and the way the status bars and round timer hover over the action is a neat effect. There's also a new, over-the-shoulder view to help augment the illusion of depth, but it won't take long for serious gamers to revert to the traditional side-view.

* Samurai Warriors: Chronicles - Somehow the feudal lords at Koei keep finding more brainless goons to fill their armies, so yet another Warriors game is needed to manage their population. It's hack and slashery galore here, as ever, and the 3D effect doesn't do much to make the gameplay more striking than it has in the past eleventy iterations.

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Letcool Multiplatform Handheld Gaming Entertainment Station

Posted by newbie Monday, March 7, 2011 0 comments

One portable game station to rule them all. The LetCool N350JP multi-platform handheld gaming entertainment station is now available for the public to enjoy! This next gen portable gaming systems is actually the third generation in recent portable game emulator advancement. In 2008 there was the Gemei X760, in 2009 the Dingoo A320, and now in 2010 we have the Letcool N350JP - the pinnacle in portable gaming and entertainment systems.

The Letcool N350JP is a portable multimedia system that is optimized for the playing of old school video games as well as the enjoyment of todays most popular digital music and video formats. With this handheld gaming system you get to do all of the following anytime you want;

- Play videogames from ALL THE CLASSIC GAMING SYSTEMS
- Watch movies (8 file formats)
- Listen to music (10 file formats)
- Enjoy all your video games and movies on your TV
- Do your gaming with a friend (two player support!)
- Tune into your favorite FM Radio Station
- Read ebooks
- Take photos and view pictures
- And more...

Pre-loaded with a fantastic selection of its own 3D games, you can also transfer thousands of game ROM files onto it to relive joys from the past, finish games you never did complete when you were younger, or just finally enjoy those games your parents never bought you for Christmas when you were a kid. If you enjoy portable gaming and especially old school gaming systems like the Nintendo SNES (SFC), Sega Genesis (MD), or Game Boy Advance (GBA) - then you will love the Letcool Multiplatform Handheld Gaming Entertainment Station!

With a high resolution 3.5 inch display and full sized action buttons, the LetCool N350JP makes all your games and media look good while being easy to play while you are on-the-go. Then when you get home, just use the include AV cable set to connect it to your TV and now you have a mini gaming console and entertainment hub for your home! You can enjoy it all by yourself or use the two included game pads to enjoy gaming with a friend. Who needs a girlfriend when you have a LetCool N350JP?

Containing a huge 4GB internal memory as well as a micro SD memory card slot, the Letcool Multiplatform Handheld Gaming Entertainment Station can store so many games it would take you 100 years to play them all! In addition, since it is capable of playing all of today's popular video and audio formats (such as WMV, RMVB, VOB, DAT, MP4, APE, FLAC, MP3, WMA, etc.), you can also use it to watch movies and listen to music when you want a break from gaming.

The Letcool N350JP comes ready to handle all of your gaming and entertainment needs with a low price that makes it budget friendly for everyone. It's in stock in our warehouse right now, so order one today and we will express ship it out tomorrow - that is a guarantee you cannot get from any other China supplier! From the leader in factory-direct electronics - Chinavasion.

At a Glance...



* Multi-platform portable gaming entertainment station
* Plays ROM's from all the classic videogame systems
* 4GB's of internal memory
* Memory expansion with Micro SD cards (up to 32GB)
* AV-OUT for playing on your TV or big screen projector!
* Audio playback of today's best digital audio types (8)
* Video playback of today's best digital video types (10+)

Manufacturer Specifications

* Primary Function: Portable media player entertainment system
* Color: Black
* Display: 3.5 inch LTPS Screen
* Memory
- Internal: 4GB
- External: MicroSD card (up to 32GB)
* Video Player Formats: MP4, WMV, ASF, RMVB, AVI, MPEG4, RM, 3GP, DAT, VOB
* Audio Player Formats: MP3, WMA, APE, FLAC, WAV, RA, AAC, M4A
* Default Gaming Console Modes
- 3D Games (20 games included plus download even more from www.70game.com)
- GBA (Nintendo Game Boy Advance - 32bit)
- NES (Nintendo Entertainment System - 8bit)
- SNES (Super Nintendo Entertainment System - 16bit)
- Sega Genesis (Sega Mega-Drive - 16-bit)
- GB & GBC (Game Boy and Game Boy Color)
- Future Downloadable Gaming Consoles
* I/O Slots
- Earphone Jack/AV OUT
- Mini-USB slot (USB 2.0)
- MicroSD card slot
- AV OUT (output to TV - NTSC or PAL)
- Stereo speakers
- MIC (microphone)
- Lanyard slot
* Additional Media Functions
- FM Radio with recording function and favorite channel list
- Voice Recorder
- Image Viewer
- Ebook Reader
- AV Out to play on TV
- 2-Player support with included wired gamepads
- Digital Camera
- 4 gigabyte flash drive for transporting files
- Synchronized MP3 lyric support (LRC files)
* AV Output to TV: Supports both NTSC and PAL. When in OUT mode, screen on player will be dark (blank)
* Power Source: Removable Li-ion Battery (Nokia BL-5B type), approx. 6 hours run time of mixed media usage
* Languages: English, Chinese, Spanish, Japanese, Portuguese, Russian, French, Korean, German, Italian, Malaysian, Turkish, Indonesian, Nederlands
* Dimensions: 140mm x 75mm x 15mm (L x W x H)
* Manufacturer Ref: D9BB8BEE800F


Product Notes

* Pre-loaded 3D games = Battleground, Bumper Cars, Burning Block, Deep Killer, Deep Treasures, Egg Swallower, Elemental Spirit, Fruit Party, Ghost Worm, Go Bang, Incoming, Jet Girl, Lucky 21, Mahjong, Mole Hunting, Paradise 777, Racer, Show Hand, Smart Blocks, Space Ball Battle
* Remember all those classic video games from the 80's? Have you ever wanted to relive that fun? Well, now you can play them again in an easy to use hand held form factor - our Letcool N350JP allows the playing of its own selection of great 3D games along with thousands of classic 8-bit and 16-bit ROM's you can download from the internet.
* Play 8 bit, 16 bit and 32 bit games - 8 bit NES(FC) GB GBC, 16 bit SNES(SFC) SEGA MD, 32 bit GBA Bin
* An excellent portable media player in its own right, the number of video and audio formats you can play directly with the Letcool N350JP is simply amazing (18 types!), making this digital media player way better than the equivalent "name brand" units on the market today for playing MP3 and MP4 type files. Everyone has seen those media players on the marketplace today called "MP5 Player", well this one is so good we should be calling it an MP10 Player!
* Transfer media from your computer directly into the systems 4GB's of memory for quick access or onto an microSD card (TF Card) for swapping. The Letcool N350JP uses a standard u-disk style file management system meaning you are in control of how you store and organize your files!


Package Contents for Model CVTE-N14-4G

* Letcool Portable Entertainment Unit
* Travel Charger (100-240V, 50/60hz)
* USB Cable
* Earphones
* Two wired game controllers
* Mini USB cable
* Wrist strap
* User Manual - English


FAQ - Frequently Asked Questions

* Where can I look to find games or emulators?
We cannot provide direct links, but if you do a google search for videogame ROM's you will find a lot of user forums with loads of useful information

* Does this unit support the Nintendo FC and SFC?
Yes it does. Those are just alternate names for the NES and SNES (NES Nintendo Entertainment System = FC Nintendo Family Computer ; SNES Nintendo Super Nintendo Entertainment System = SFC Nintendo Super Family Computer)

* I understand similar portable handhelds can be modified to run Linux, can the Letcool N350JP run Linux?
Maybe. If you are a hobbyist and are interested in porting Linux and other software or emulators to the Letcool N350JP, then please contact us! We would be happy to provide you with support!! Contact Gareth or Daniel at content@chinavasion.com.

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Android activations visualized from October '08 to January '11

Posted by newbie Monday, February 28, 2011 0 comments

A new video on the official Android Developers' YouTube channel offers a fascinating look at the rise of Android since the release of the first handsets running the OS. The data spans the entire globe and shows spikes coinciding with the launch of popular phones like the Motorola Droid in the U.S. and Samsung Galaxy S worldwide. Be sure to check it out above -- it's a staggering reminder of just how far Android has come in a relatively short amount of time.



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IMEC creates flexible microprocessor with organic semiconductors

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Take a bow, flexible chip. This week at the International Solid-State Circuits Conference, in San Francisco, European researchers will introduce the world’s first microprocessor made with organic semiconductors. The 4000-transistor, 8-bit logic circuit has the processing power of only a 1970s-era silicon model, but it has a key advantage—it can bend. The device’s designers say the chip could lead the way to cheaper flexible displays and sensors. Wrapped around pipes, for example, sheets of sensors with these processors could record average water pressure, and wrapped around food and pharmaceuticals, they might indicate that your tuna is rancid or that you forgot to take your pills.

The key to the chip’s design was taming the somewhat unruly organic transistor, says Jan Genoe, a polymer and molecular electronics researcher at Belgian nanotech research center Imec, in Leuven, who led the research with colleague Kris Myny. One advantage silicon has over organics is its monocrystalline structure, which allows for well-behaved switches. If you increase the transistor gate’s voltage above a known threshold, the current turns on. But today’s organic transistors—which swap silicon for a polymer—are unpredictable. Each one can have a slightly different switching threshold.

In applications where organic transistors are already taking hold, such as turning pixels on or off in some e-reader displays, a few transistors don’t affect the overall performance. Yet in logic circuits, a single transistor can stop the show. ”If only one is a little bit off, then nothing works,” Genoe says.

So Genoe’s team built an extra gate into the back of each organic transistor. He says this back gate allows the researchers to better control the electric field in the semiconductor, and thus avoid accidental switching.

Fabricating the 25-micrometer-thick chip starts with a substrate made from polyethylene naphthalate—a plastic. ”You could compare it to the material that you use to wrap your sandwiches,” says Genoe. ”It’s very flexible.” On top, the team placed a 25-nanometer-thick layer of gold, patterned to make the circuit. Above that sits an organic dielectric, followed by a second patterned gold layer, and finally the organic semiconductor, made of pentacene.

After fabricating the chip, Genoe’s team tested it by running a 16-line program to average changing input values with those stored in memory, the software for which they had hardwired into a second flexible chip. The processor, he says, could execute about six instructions per second.

Genoe hopes such chips can be made at a tenth of the cost of a similar silicon circuit But to realize that promise, manufacturers will need to translate the IMEC researchers’ carefully controlled, photolithography-based, laboratory-scale fabrication technique into a commercial one—such as those being used for large-area, printed electronics.

”It’s not as difficult as one might think,” says Dan Gamota, cofounder and president of the electronics printing company Printovate Technologies, in Palatine, Ill. Gamota, who was not involved in the research, taught commercial printing press operators how to modify their traditional ink-on-paper printing techniques to manufacture an early printed electronics display while a director at Motorola in the late 2000s.

Still, he says, printing logic circuits will have some special requirements. For today’s printed electronics, such as those proposed for lighting devices, he says, the thickness of the materials is crucial, but for logic circuits, manufacturers will also need to align the circuit’s layers more precisely. That will require both new measuring tools and new reliability training programs for printing press operators. ”A printed electronics operator is like a mechanic who knows how to work on a Ferrari,” Gamota says, ”while a traditional printer knows how to fix a Ford.”

Though manufacturing will improve, Gamota says, he doesn’t believe organic logic circuits will ever have the hundreds of millions of transistors found in today’s silicon chips. Instead, he says, many in the field look to use organics as a relatively dim-witted sidekick for silicon processors. As an example, he describes shopping for a new pair of pants by using your smartphone to communicate directly with plastic circuits inside the clothing. The circuits will tell you how the pants will look on you so you can try the trousers on virtually.

Like Gamota, Gerwin Gelinck, who worked on the IMEC chip, also believes that organics will make their start as a complement for silicon. Gelinck is a program manager at the Holst Centre, in Eindhoven, Netherlands, a research organization with commercial partners that include the display companies Polymer Vision and Panasonic. He believes that eventually more-complex organic logic may replace ”peripheral” silicon chips in devices like displays, to lower these gadgets’ cost and size.

Source

Organic and oxide semiconductors are new classes of semiconductors which allow to make thin film semiconductor devices on flexible plastic substrates. At imec we span the research range from fundamentals of such semiconductor materials and devices over integration technology to design.

The ultimate use of these semiconductors is in backplanes for new flexible displays, electronic paper, as well as for active components made directly on flexible plastic substrates (e.g. flexible chips, smart tags, electronic skin, etc...).

- Charge carriers in organic semiconductors are localized on individual molecules, and charge transport occurs hopping, which is fundamentally different from band transport. The localized nature of charge carriers and the low dielectric constant of the materials mean that electrostatic binding forces of carriers to fixed charges, dipoles or multipoles are strong. This raises interesting questions as to the mechanism of electrical doping, the threshold voltage control of transistors and so on.

- Amorphous oxide semiconductors have been introduced in 2004, and enjoy a considerable and growing interest from display industry. At imec, Ph.D. research is possible on the understanding and characterization of the band structure, and the relation between defect generation in the bands with electrical properties of transistors. Furthermore, most of the oxide semiconductors are n-type, i.e., conduct electrons, and only very few systems are known to allow measurable hole transport in the valence band. It will be very important to acquire a better understanding of hole transport in these semiconductors, because that would ultimately result in complementary oxide semiconductor systems, with great technological impact.

- Using organic and oxide semiconductors, we develop new active devices for integration on flexible pastic substrates. Two classes of devices are non-volatile memory transistors, and high-frequency rectifying diodes. Thin-film non-volatile memories can be made directly on plastic substrates, and can be integrated 3-dimensionally. The research challenges are to arrive at integration of non-volatile plastic memories with plastic (or oxide) write- and read-out circuits on flexible plastic foil. Such banks of non-volatile memory on foil will be the memory of smart cards, smart tags, etc...

- Using thin-film transistors made with organic and oxide semiconductors, we develop integration technologies for display backplanes, sensor backplanes, and circuits on flexible substrates. How can we integrate p-type and n-type transistors on the same substrate, in technologies where a p-type semiconductor and an n-type semiconductor are different materials? Can we make use of electrical doping to improve contact injection? How can we improve device operation speed, is there a scaling law that can be applied? Bias stress and degradation are important for the application of the technology, but many effects still have to be properly characterized and solved by technology. And finally: we hope to be able to ultimately define circuits by printing technologies instead of by lithography, but many challenges remain to apply these technologies to circuit manufacturing!

- Specific Ph.D. topics exist also on design of circuits with thin-film organic and oxide transistors. They are in co-promotorship with the MICAS group of ESAT (Prof. Steyaert, Prof. Dehaene, Prof. Gielen). Examples are: challenges of analog design for sensor signal amplification and treatment for future electronic skin; programming and read-out of organic or oxide thin-film non-volatile memory arrays using thin-film transistor technologies on foil; design and operation of active-matrix display or sensor backplanes.

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Take a peek on Intel new technology: Thunderbolt (video included)

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So what's this Thunderbolt stuff, and why is it in your new MacBook Pro? Intel just broke it down for us, and now we'll do the same for you. Simply put, Thunderbolt's a familiar-looking port, a brand-new chip, and a cord, which allows devices to pipe two data streams simultaneously -- in both directions -- over a single cable at up to 10 gigabits per second to start, primarily using PCI Express x4 for data and DisplayPort for video. The Thunderbolt controller chip -- required for the system, but Intel says it's hardware-agnostic and doesn't require an Intel processor or chipset to use -- acts as a miniature router of sorts that rapidly switches between the two bidirectional channels of data.

Sounds great, but why would you want to buy into yet another copper cord? Intel defends that Thunderbolt will be backwards and forwards-compatible depending on the cable used. Representatives explained that the basic system can work with any other PCI Express 2.0-compatible I/O system with, say, a FireWire or eSATA adapter doing the dirty work --Intel wouldn't specifically comment on USB 3.0 -- and that the port you'll find in new MacBook Pros and storage devices can actually take an optical cable when those are cost-effective enough to roll out, because Intel will eventually bake the optical transceivers into the cables themselves. In the meanwhile, you can get up to three meters of range out of a basic cable, plus a fairly generous 10 watts of power over the bus, and since Thunderbolt devices are designed to be daisy-chained, you may be able to get another three meters for each device you add on that sports a pair of the ports.

Though Intel wasn't talking about likely prices for the chips or cables in even the most general terms, Promise and LaCie had prototype devices on hand headed to the market soon -- get a peek at them and a closer look at the cable in our gallery below, and we'll have video up in a little while too.



Update: Looks like LaCie's product now has a name and vague release date: it's the LaCie Little Big Disk, coming this summer, with a pair of solid state drives inside.

Update 2: Video after the break -- get a load of Thunderbolt streaming four 1080p clips from a MacBook Pro and attached Promise NAS simultaneously!

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e-books; movies and music coming to Android Market soon

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Have your eye on http://market.android.com/music/ , http://market.android.com/movies/ and http://market.android.com/books/. e-books, movies and musics soon coming to android market. Everything start to fill in your hand shortly in this era. Get ready with your android handheld, smartphone or tablet pc. It's very interesting what technology do to us nowadays.

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HP donates a hefty server to homebrew WebOS Internals Group

Posted by newbie Monday, February 14, 2011 0 comments


There was a piece of news that didn't happen to get mentioned at last night's developer event. HP has made a donation to a charity on behalf of the WebOS Internals homebrew group that is valued at over $10,000.

A few weeks ago, it became clear that future growth in webOS would outpace the server infrastructure that WebOS Internals currently has in place. They were going to need some beefy hardware to keep up with the demands of acting as the a central repository for webOS homebrew apps, patches, and kernels.

So they asked HP's Phil McKinney, who has arranged to donate an HP Proliant DL385 2u server with 32 gigs of RAM and 8 terabytes of disk space. They made the decision a few weeks ago and the server is en route. Notably, this is a straight-up donation, no strings attached - so WebOS Internals will remain how they always have: completely independent from the company whose OS they hack on.

That's how you support a homebrew community, good on you HP.

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NewsBreaker: Nokia's Windows Phone 7 concept revealed!

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Look what we've found! This is the first image you'll see anywhere of the early fruit of Microsoft and Nokia's budding new partnership. We have it on good authority that the technicolor phones on show are conceptual devices produced by the two companies. You shouldn't, therefore, go jumping to conclusions about retail hardware just yet, but hearts should be warmed by the familiarity of Nokia's new design -- the shape of these handsets is somewhere between its recent N8 and C7 Symbian devices and there is, as usual for Nokia, a choice of sprightly colors. The trio of keys adorning the new concept's bottom give away its Windows Phone 7 ties, but also remind us that the N8 and E7 are highly unlikely to receive any WP7 upgrade love. The best part about this whole discovery, however, might be that it confirms Steve Ballmer's assertion that the engineers of both companies have "spent a lot of time on this already." So, who else is excited about owning an Engadget-blue Microkia device?

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