Showing posts with label Hardware Hacks. Show all posts
Showing posts with label Hardware Hacks. Show all posts

Hot PS3 Hacking Issue: PSN Hack Information by SKFU

Posted by newbie Friday, April 29, 2011 0 comments

The PSN is down, all accounts got dumped by an anonymous hacker and the community is cryin' for answers. 77 million accounts with password and sometimes CC info are worth a lot in several hack chans. This is a very huge case.

Now SONY engaged an external security company to discover the holes in SONY's system and find answers. As I was wondering if there may be some information about the actual case we can find out publically, I researched a bit myself.

One interesting point I found is a not secured access log of a PSN environment.
You will quickly notice the IP 214.1.211.251, which sends requests like a vulnerability scanner.
The IP points to the DoD Network Information Center, based in Ohio USA.

The first log entry of this IP is [03/Mar/2011:07:10:38 -0800]. As the DoD is knows as beeing easy to hack, the anonymous hacker could have used this as proxy.

Maybe SONY might want to take a look at this IP, I hope soon we get some news and details about the case...

- SKFU

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SCEA vs. Geohot: Sony, Hotz settle PS3 hacking lawsuit

Posted by newbie Tuesday, April 12, 2011 0 comments

Sony Computer Entertainment and George Hotz have settled their hacking legal dispute, according to a joint statement.
Sony had been taking legal action against Hotz for publishing and distributing security circumvention for the PlayStation 3.
Hotz has now consented to a permanent injunction and said that "it was never my intention to cause any users trouble or to make piracy easier. I'm happy to have the litigation behind me." He added that he is not involved in any of the recent attacks on Sony websites and services.
Those attacks are from a loose collective of hackers linked to Anonymous - the settlement between Hotz and Sony was agreed in principle on March 31, days before Anonymous threatened Sony for its legal actions against Hotz and other notorious hackers.
Said Riley Russell, general counsel for SCEA: "Our motivation for bringing this litigation was to protect our intellectual property and our consumers. We believe this settlement and the permanent injunction achieve this goal."
Despite a press release focused on cooperation, Hotz has now said he is boycotting all Sony products in the future.
Sony has not revealed any details of its pursuit of hacking group fail0verflow, which it was also taking legal action against at the same time as George Hotz.

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Anonymous attack: DOX attack on Sony employees personal data

Posted by newbie Wednesday, April 6, 2011 0 comments


The war on Sony by 'hacktivist' collective Anonymous has turned personal. For off-shoot group SonyRecon, successful DDOS (distributed denial of service) attacks on the PlayStation website and PlayStation Store were not enough, reports PlayStationLifestyle.

SonyRecon plans to take matters a step further and carry out 'Dox' attacks on Sony employees. Dox refers to stealing a person's identity - their name, telephone number, pictures, home address, email, IP, family details and so on - and maliciously using that information against them

SonyRecon provided examples of how the stolen information could be used. One example was sending STD postcards - e-postcards - to the target to tell them that one of their previous partners had a sexually transmitted disease.

SonyRecon is still a fledgling operation, but already claims to have brought down Kilpatrick Townsend & Stockton's website - the legal firm handling the George "Geohot" Hotz case.

Yesterday, Anonymous declared war on Sony for its "wholly unforgivable" legal pursuit of George "Geohot" Hotz - aka the man credited with jailbreaking PS3.

"Now you will experience the wrath of Anonymous. You saw a hornets nest, and stuck your penises in it. You must face the consequences of your actions, Anonymous style," a threat read.

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Anonymous attack: PlayStation websites, PSN suffer outage

Posted by newbie Tuesday, April 5, 2011 0 comments

Been having trouble with the PlayStation Network or any Sony website today? You're not alone. A widespread outage that started in Europe last night has now spread to North America, and none other than hacktivist group Anonymous is claiming responsibility for the attacks. As you can see above, however, Sony is singing a slightly different tune, and says simply that "sporadic maintenance" may cause PSN service to be interrupted throughout the day. Because, really, you can never do too much "sporadic" maintenance.

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Group of Hacktivist: Anonymous announce alleges attack on Sony

Posted by newbie 0 comments


A group of hackers known simply as Anonymous has claimed to be planning and perpetrating a series of hacking attacks on Sony in support of two of the hackers implicated in the PS3 jalibreaking furore.
Action, the group says, will be taken in response to the company's continued legal pursuit of George 'Geohot' Hotz and Alexander Egorenkov, or Graf_Chokolo.

Anonymous is a collection of hackers with an anti-corporate agenda and a track-record of successfully disruptive tactics. Previously, the group has claimed responsibility for denial of service (DOS) attacks on Mastercard and Amazon for their compliance with US government demands to stop doing business with Wikileaks.

You have victimised your customers merely for possessing and sharing information, and continue to target every person who seeks this information.


The group also claims to have brought down the website of the right wing fundamentalist Christian group the Westboro Baptist Church and infiltrated the email system of security firm HBGary.
A statement issued as a press release on the group's website announces the group's intentions to make Sony the next target.

"Congratulations, Sony," reads the announcement. "You have now received the undivided attention of Anonymous. Your recent legal action against our fellow hackers, GeoHot and Graf_Chokolo, has not only alarmed us, it has been deemed wholly unforgivable.
"You have abused the judicial system in an attempt to censor information on how your products work. You have victimised your customers merely for possessing and sharing information, and continue to target every person who seeks this information.

"In doing so, you have violated the privacy of thousands. This is the information they were willing to teach to the world for free. The very same information which you wish to suppress for the sake of corporate greed and the complete control of users."

As damning as the group's statement is, there also appears to be some unrest in its ranks in respect to the correct course of action. Last month, a splinter group claiming to be made up of former Anonymous members contacted Forbes and Gawker, calling themselves Backtrace Security.

That group claims that the current members of Anonymous have lost sight of the original mission statement for the group, being sidelined into 'hactivism' instead of playful mischief. As a result, Backtrace Security has threatened to release the details of several anonymous members.

The group also handed over logs from a private IRC channel known as #HQ which belongs to Anonymous, showing the group's plans to infiltrate HBGary as well as other evidence of criminal activities, information certain to be of interest to US authorities.

"The bastards are becoming arrogant sociopaths," Backtrace Security member A5h3r4 told Gawker. "Acting first, not thinking of the consequences. They're recruiting children. I am a pretty far left person - I believe in privacy and free expression, but Anonymous is a vigilante group now. A mob without conscience. And I worry they will radicalise even more. In short, I believe they're on their way to becoming a genuine threat."
Whether the group's efforts will have any bearing on the Sony case remains to be seen, but the platform holder is already heavily invested in the case, which Hotz is contesting. No public evidence of a successful attack on Sony has yet to come to light.

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Kinect Hack: Playing PS3 using Microsoft Kinect by Shantanu

Posted by newbie Wednesday, March 23, 2011 0 comments

Awesome hack job by Shantanu. He gather all open source kinect related project and make used of the available DIY PS3 Controller with recent PS3 Hacks. Even it still early work, still awesome work to make kinect cross over the various platform.

This post describes my first attempt at making Kinect work with a PS3. Microsoft’s new XBOX 360 accessory, kinect has made a powerful entry into the market, becoming the fastest selling gadget of all time. Looks like their “You are the controller” tagline is working. Of course, Sony’s “similar” accessory Move is selling well too but is far behind kinect adoption probably because nothing beats the lure of making something work with just “The Force” ;) .

Now, of course, kinect doesn’t work with PS3 obviously but then if we can’t break the rules, we can at least bend them a little towards our way. I’ve created a mashup that allows you to use kinect as an input controller for the PS3.

Please note that this is pre-alpha quality software currently. I haven’t updated to a lot of recent code for the below libraries and also haven’t done most of the performance/feature improvements yet. The axis performance specially needs lot of tweaking and it works well only while sitting. Putting this out purely as a proof of concept. For the things that I plan to add soon, please see the Todo section below. Follow me at @shantanugoel for latest updates.

Demo Video:


The program makes use of several other programs in order to provide this functionality. To compile/use it, you also need the following programs:

1. OpenNI Libraries – To get data from kinect

2. NITE Libraries (Choose “Middleware” on the page) – Builds on top of OpenNI to provide gesture detection etc

3. PrimeSense Libraries for kinect – Kinect drivers to get raw data

4. DIYPS3Controller – The main component for PS3 connection and also known as sixaxis emulator. This emulates a DS3 on the PC and send the inputs to PS3 through bluetooth.

Installation/Compilation/Usage

1. Make sure that the above 4 things are installed on your machine and working fine.

2. Download the source of this project to the NITE Samples directory. You can even place it anywhere else but you would need to tweak the makefile to account for the changed paths.

3. Make any changes to the source that you need.

4. Change the included ps3 controller config xml file and place it in one of the locations where diyps3controller can find it.

5. Run make -f kinect-ps3.mak

6. The executable will be available in Samples/Bin directory of NITE.

7. Run kinect-ps3 (without any arguments)

8. Run emuclient (from ps3 controller software) and choose the new xml config file

9. “Become the controller” :)
Default Config:

Menu Profile – This is the default profile that kinect-ps3 starts with and allows to operate the PS3 menus. Moving hand in any direction will move the ps3 menus as if you were using the DPAD with those directions keys pressed. If you run out of the kinect’s watched space, then just do a backward push with your hand, bring your hand to center and then again do the backward push and continue scrolling. This is like you lift your finger up and then start dragging from edges of a laptop’s touchpad.For selecting any item, make two successive push movements with your hand without changing any x-y direction.
Game Profile – This profile can be switched to by doing 3 successive backward movements of the hand while in Menu profile. Right now I’ve implemented only directional controls in game profile because I’m still struggling with multiple hands detections and skeletal tracking. A full profile will be activated soon enough. Currently, the your hand’s x/y movements and directly translated to right stick x/y movements (e.g. this is looking in different directions in various FPS games). Moving the hand towards or away from kinect (z-axis) translate to left stick y movements (e.g. this is moving fowards or backwards in most FPS games).
Issues/Queries/Suggestions

Please direct them to me by commenting here or emailing me at shantanu AT shantanugoel DOT com

Coming Soon/ToDo

-Full Menu and Game profiles

- Skeletal tracking for better game profiles

- Switching back to menu profiles from game profiles

- Easier way to specify user custom profiles instead of changing code for the same

- Performance improvement for game profiles

Full source code of the project has been released at https://github.com/shantanugoel/Kinect-PS3 under GNU GPL v2.

Source

PS3 3.60 JailBreak Rumor, Mathieulh Claims Running Code

Posted by newbie Thursday, March 17, 2011 0 comments

Just over a week ago PlayStation 3 hacker Mathieulh confirmed finding a PS3 3.56 Exploit, and today drizzthacks tweeted part of an IRC chat log where Mathieulh stated the following regarding PS3 Firmware 3.60 running homebrew code, as follows:

"[03:15] while you are insulting me like morons, I already have code running on 3.60, and I am laughing, and guess what ? I am happy I stopped sharing, you can hate me for it, I don't care."

On IRC, Mathieulh also posted a video of his own but then privatized it currently rendering it unavailable:

Mathieulh: actually you want video proof, let's share one for the lol
Mathieulh: http://www.youtube.com/watch?v=nknwBz-2v8c

Shortly following, another PS3 3.60 JailBreak video (http://www.youtube.com/watch?v=JZfES89eZwM) was posted followed by the user removing it and reposting it (http://www.youtube.com/watch?v=Qohuq0Vvm6M) with another account.

From IRC on the alleged PS3 3.60 JailBreak video:

mastag23: just fyi: http://www.youtube.com/watch?v=JZfES89eZwM&feature=player_embedded
mastag23: that is fake
mastag23: it would look legit if he hadn't of ran the debugging station launcher
mastag23: You fail "Connected from 192.168.0.2 on port 1000" (port might be wrong pretty blurry.
mastag23: This is a debug unit. That can't be done on a retail unit. Run the Debugging Station Launcher on a retail and the debug tools won't connect to it, yours obviously does
mastag23: debugging station launcher cant be connected to on retail
mastag23: if he hadnt of posted debugging station launcher
mastag23: he would be believable



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Hacking is not enough: Reverse engineering the PSP

Posted by newbie Monday, March 14, 2011 0 comments

Interesting job being done bythis guy. He's trying to reverse engineering the old original PSP. I'm not sure what he try to accomplish. Recreate his own PSP hardware maybe :)
The original PSP may be old news but there is an interesting relic of a website (translated) dedicated to the reverse engineering of a PSP (and exploring Saturn?). To determine the true capabilities of the PSP they desoldered most of the ball grid array chips and then hand soldered 157 jumper wires to allow for direct memory access. In later pictures it shows the PSP hooked up to external hardware for on the fly memory modification. Unfortunately the details are sparse and it doesn’t appear as if they will be updated anytime soon because the website has been “deleted and freezed because of spam. may ineffaceable curse prevail on the spammers.” Still this doesn’t detract too much some very impressive soldering.

Google Translated:

Stepping stone to explore Saturn, the moon base was set-up. PSP全体の理解に向け、実質的に何も分からない状況で行った、最初のハードウエア的解析。 PSP for understanding the overall situation we know practically nothing, the first analysis of the hardware. メインボードのチップを取り外し、メモリチップらしいものに配線を強行、157本のワイヤーを手作業でハンダ付けする。 Remove the tip of the main board, memory Chippurashii forced those wires, and wires soldered by hand 157. 端子は0.8mmピッチ。 0.8mm pin pitch. 内蔵されたNAND flashメモリからデータを読み出すための試み。 NAND flash built in an attempt to read data from memory.

* 本来であれば、専用基板を作成しBGAパッケージをリボールして実装するのが順当。 If true, create a special board to implement the orderly BGA package Riboru. その方法とここで採用した方法を比較した結果、ダメ元で後者を採用。 Comparing the method and the method adopted here is adopted under the latter can not.
* パッケージ内には、NAND flashとDDR-DRAMが内蔵されているとされており、まずは各端子が何に接続されているかを推測することから始まる。 In the package, NAND flash and DDR-DRAM that has been built, begins to guess what that is connected to each terminal first.
* 続いてNAND flashのピン配置を決定する必要がある。 NAND flash then you need to determine the placement of the pin. 容量的・ピン数的に似た品種を参考に、ブルートフォースにより各ピンの意味を理解、アクセスのプロトコルを同定する。 Referring to the variety and capacity similar to a number of pins, each pin understand the meaning of the brute force to identify the access protocol.
* それら結果に基づき、フラッシュメモリの内容を読み出した後、各領域の使用目的やフォーマットを推測。 Based on these results, after reading the contents of flash memory, format and purpose of the estimate for each region. ファイルとして取り出して、ソフトウエア的解析に移行する。 Remove the file as a transition to software analysis.
* これにより得られた結果は、初の自作ソフトの作成に大きく貢献している。 This results has contributed significantly to the creation of the first homebrew.

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Geohot to hack Xperia Play following PS3 jailbreaking

Posted by newbie Wednesday, February 23, 2011 0 comments


For those that may or may not know, Geohot (real name George Hotz) has made a name for himself by jailbreaking the Playstation 3. So much so, that he is currently being sued by Sony. In retaliation, he has now said that he wants to be first in line when the Xperia Play is released, so that he can use it to its full potential.

In a blog post, he asked for support for his legal battles as well as saying that he was itching to get his hands “on the Next GEOHOT Project.” This can only be good news for users if he manages to somehow crack the infamously tough Sony Ericsson bootloader. We’ll be following his efforts with great interest.

Johnny Chung Lee - DIY Low-cost video chat robot

Posted by newbie Monday, February 14, 2011 0 comments

Combining a cheap netbook and an iRobot Create, you can create your own video chat robot for around $500 that lets you move around distant places as if you were walking around. These are sometimes known as telepresence robots and cost several thousand dollars.

[Johnny Chung Lee], having recently moved from Seattle to Mountain View, wanted a way to keep in touch with his fiancé who would not be relocating for several more months. While most of us would likely consider purchasing a pair of web cams to keep in touch, he decided to do things his own way. Using an iRobot Create and a netbook, both about $250 apiece, he constructed a remote-controlled video chat robot that he can steer around his former abode from 1,000 miles away. While $500 might seem expensive at first, [Johnny] reminds us that commercial versions likely run into the thousands of dollars.


http://procrastineering.blogspot.com/2011/02/low-cost-video-chat-robot.html

The whole setup is controlled using custom software to manage the movement of the robot, which can be used in conjunction with freely available videoconferencing applications, such as Skype. He also modified the iRobot’s charging station to charge both the robot and the netbook simultaneously – a process he explains, but precedes with several disclaimers. Like some of his previous projects we have covered, he has made the C# source used in this project available for download on his site, along with documentation for both the control software and dock modifications.

Check out video of the robot in action after the jump.



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Kinect Hacks: Stomp through the Sprawl in Dead Space 2

Posted by newbie 0 comments

This latest Kinect hack demo is something of a mixed bag: Some aspects of playing Dead Space 2 using Kinect and a Wiimote don't work so well. Others work really, really well -- like stomping. If there's a more satisfying-looking gesture in gaming for the rest of the year, we'll eat our hats.



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