Showing posts with label Wii Emulator. Show all posts
Showing posts with label Wii Emulator. Show all posts

Dolphin SVN r7216 - Gamecube and Wii Emulator for Windows

Posted by newbie Wednesday, May 4, 2011 0 comments

Dolphin SVN r7505 is released. Dolphin is the first Gamecube emulator able to run commercial games. Dolphin is a great Gamecube and Wii emulator. It has a partial Wii support and plays most Gamecube games. SSSE3 and SSE4 optimized are enabled in this build.

Dolphin SVN changelog:
r7504
fixes AFC type 5 decoding

(At least for Super Mario Sunshine, from whose ucode it was derived - hopefully this won't break other games.)

Fixes Issue 4437.
r7505
Rewrite to parts of the DTM code to remove the need for temporary files. Should fix files occasionally getting corrupted. DTM export dialog now asks before overwriting a file.

Saving a state that is not recording over one that was will now delete the old recording. Fixes trying to record with the wrong savestate.

Fixed some compiler warnings.

Download: Dolphin SVN r7505 x86
Download: Dolphin SVN r7505 x64
Source: Here

Dolphin SVN r7216 - Gamecube and Wii Emulator for Windows

Posted by newbie Tuesday, February 22, 2011 0 comments

Dolphin is the first Gamecube emulator able to run commercial games. Dolphin is a great Gamecube and Wii emulator. It has a partial Wii support and plays most Gamecube games. SSSE3 and SSE4 optimized are enabled in this build.

Dolphin SVN changelog:
r7210
Make game list tooltips work on linux. The HitTest subitem parameter is not implemented on non wxMSW so just use the entire item.
r7212
Force dolphin to use the windows7.1sdk (the windows7.1sdk installer is silly and refuses to recognize that vs2010 exists).
r7214
might as well add image/png mime-type for pngs in /trunk too
r7215
Fix the game list tooltips on linux in a better way. Also activated them on OSX, but they still don't work the best there.
Fix a hang on emulation shutdown on linux.
r7216
Sort configuration profiles in the video configuration dialog. Instead of sorting alphabetically, sort them in the order they appear in the game list control.

Download: Dolphin SVN r7216 x86
Download: Dolphin SVN r7216 x64

source code

Dolphin-r7121- Gamecube and Wii Emulator for Windows

Posted by newbie Wednesday, February 9, 2011 0 comments


Dolphin Team have released a new version of their great Gamecube and Wii Emulator for Windows.

Dolphin is a Gamecube and Wii emulator. Most games run perfectly or with minor bugs. Games are playable at HD quality, up to 1080p. This is a remarkable feature the actual Gamecube and Wii consoles are not capable of. As an open source project everyone can commit improvements. The code is hosted on code.google.com. Dolphin is actively developed and almost every day new features are added and bugs fixed as well.

Changelogs:

r7110
vs2010: quiet wxwidgets warnings
r7111
A bit more cmake osx work
r7112
Paused the video thread while a save state was being created or loaded. Performed the save state operation after the fifo became idle. Saved the interrupt status of the video thread into the save state. This helps stabilise the save states in dual core mode in games like Super Mario Galaxy.
r7113
Fix Plugin_VideoSoftware build.
r7114
second step in dlist optimizations: test the hashes only when the cpu could change the contents of the dlist, this is after it been processed, or at frame finish.
this is marcos idea so the credits go to him.
please test the broken games in my last commits to see if this solve all the issues.
r7115
Check for wxWidgets 2.9.2 (trunk really) which the OS X build now requires.
r7116
Another OSX cmake fix (make openal compile)
r7117
Externals build framework for wxWidgets 2.9.2+.
r7118
Externals build framework for wxWidgets 2.9.2+.
r7119
Remove any wx-specific code from Core.
Move NetPlay code from DolphinWX to Core.
Even NetPlay with nowx should be possible now if anyone felt like implementing a CLI for it ;)
r7120
Fix wiimotes :P
r7121
Change to the 1.3 part of the Xrandr api for fullscreen mode switching on linux to support multiple monitor setups. There is probably some more work to be done, but at least it won't shut off one of your monitors anymore.

Source and Download

source code